November 23, 2024

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Oculus co-founder Palmer Luckey has created a VR headset that really kills you if you “die” in the game – Virtual Reality

Oculus co-founder Palmer Luckey has created a VR headset that really kills you if you “die” in the game – Virtual Reality

We’ve encountered this in some science fiction movies with scenarios related to virtual reality: you die in the game, you die in reality.

In the movies, the characters are trapped in a virtual reality game and you must play it to save their lives. If their avatar dies, they die, too.

Apparently, someone had an idea to do this above realityand none other than the co-founder of Oculus (which It was received in 2014 from Facebook for $2 billion), Supporter of Donald Trump And now defense contractor Palmer Lockey. Anduril Industries, as the new company founded by Palmer Luckey along with former Oculus President Joe Chen and former Palantir Technologies CEOs Matt Grimm, Tra Stevens and Brian Schimpf, has already signed contracts and taken over US government projects, American Airlines Force, etc.

Palmer Loki in a post on special personal blog I provided some information about the headset as well as a picture. Currently, it claims to be “a work of office art” but can be outfitted with bombs that can explode and end the life of the wearer.

Palmer Loki explains in his personal blog: “I used three usual explosive charging units in another project, and connected them to a limited-range optical sensor that can detect the screen flashing red at a certain frequency, making game integration on the developer side very easy. When the end-game screen appears The three units will immediately explode and destroy the user’s mind.”

In other words, Palmer Loki relived the central plot of Sword Art Online in the mid-2000s. Indeed, as Palmer Loki himself said, it was this very comedy that was the main inspiration for the development of the project. In the comics, the characters wear a device called “NerveGear”, which “completely recreates reality using a direct neural interface that is also capable of killing the user.”

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They are then pushed into a “Matrix”-like world by a mad scientist and forced to endure the “game of death” associated with their own annihilation.

The above is clearly an exciting idea for Palmer Loki: “I’ve always been fascinated by the idea of ​​connecting your real life with your virtual avatar – it raises the bar and forces people to rethink how they interact with the virtual world and players in the process. Improved graphics can It makes the game look more real, but only the threat of dire consequences makes the game feel real to you and everyone else in the game.” If you thought this particular headset was intimidating, Palmer Luckey will make it even more intimidating by adding an anti-tamper mechanism so it can’t be tampered with, hacked, or disabled. “The system is not perfect,” Palmer Lockey wrote. “I have plans to add a security mechanism that, as in the case of NerveGear, will make it impossible to disable or destroy the headset.” Fortunately for all of usOr, at least for most people, the headset remains a “work of office art” as Palmer Lockey called it. “For now, it’s just a piece of desktop art, a thought-provoking reminder of the unexplored ways in game design.”