Business interested he said first his departure, citing people familiar with the company, and released portions of his internal memo containing critical comments about the Meta and its efforts in augmented and virtual reality. Shortly after the news was published by Insider, The New York TimesOn Twitter and Facebook, Carmack confirmed that he was indeed leaving the company, and even posted his entire memo to employees.
“This is the end of my VR decade,” Carmack said in his note. First off Carmack praises the Quest 2 system for being what he “wanted to see from the start”, with internal tracking support, optional PC broadcasting, a budget price and nearly 4K screen. However, he argued that it could have “released a little faster and worked better commercially if different decisions had been made”.
Carmack’s main problem with the Meta appears to be the company’s efficiency — or, based on his memo, the lack thereof. He wrote, “We have an enormous number of people and resources, but we constantly sabotage ourselves and waste effort.” “There’s no way to sugarcoat that – I think our company is operating at half the efficiency that would make me happy.”
The former Meta CEO said that since he was “vocal at the highest levels”, he felt he should be able to improve things more quickly, but that “it was clearly not convincing enough”. Although he did not provide detailed examples, Carmack noted that a good number of the cases he complained about came back to him after only a year or two of evidence accumulating on the issue. He added, “I’ve never been able to finish stupid things before they do damage or set a direction and a team is really committed to it.” Carmack admitted near the end of the note that he was “tired of the battle it’s in” but still believed that “virtual reality can offer value to most people in the world, and no company is better positioned to do so than Meta”.
As Carmack stated on Twitter, he made no secret of the fact that he was “always very frustrated with how things got done in the Meta.” In an interview with the Lex Friedman podcast in August, he said the $10 billion loss from the company’s AR and VR division made him “sick to think of that much money being spent.” He posted on the Meta’s internal message board criticizing its headset’s features and the need to install software updates before anyone could use it. Apparently, Carmack has also been pushing Meta to prioritize user experience when it comes to how it develops its vision for Metaverse.
Carmack became Oculus’ first CTO in 2013 after leaving ID Software, where he co-created the Doom and Quake franchises. He joined Meta when it acquired Oculus for $2 billion in 2014. In 2019, he stepped back, taking over as chief technology officer solely as an advisor to focus on artificial general intelligence (AGI), or the type of artificial intelligence capable of human performance. Tasks. His startup Keen Technologies is developing these kinds of AI systems.
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